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STREAMLINE PARTNERS WITH ARMORED CORE 6 TO BRING YOU FAST-PACED, OMNI-DIRECTIONAL BATTLES

Streamline Studios was selected by FromSoftware for preproduction concepting and ideation on Armored Core VI: Fires of Rubicon, their return to the long-running mecha-based vehicular combat game in which players pilot mechs called Armored Cores (AC).

Due to FromSoftware’s iconic creative vision and requirements for technically specific results, the quality of the artwork produced had to be top-notch and the art team had to be intimately aligned with the creative leadership from conception to application. Streamline Studios was able to flex its expertise over a seven-year partnership, creating both concept work directly with FromSoftware’s creative leadership, and a number of final, unique assets ranging from textures and buildings, to narrative-driving set pieces including massive battleships and iconic weapons for the player’s AC.

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Armored Core VI

Publisher
FromSoftware
Category
World Building
Location
Platforms: PlayStation 5, PlayStation 4, Xbox One, Xbox Series X and Series S, Microsoft Windows
Platform / Engine
The Challenge: Create high-quality 2D concept and 3D assets for a long-standing IP with stringent creative standards.
Proficiency