Video Games Real Talk Episode 8: Neil Haldar speaks with Alexander about his 30+ year career in video games spanning console, PC, and mobile. He breaks down what it takes to build a mobile game and win in the space.
Topics discussed:
- Deciding to make games for a living.
- Neil's first publishing deal with Panasonic.
- What publishing deals were like back then.
- CES and his first E3.
- Moving forward after a devastating setback.
Let us know what you think by hitting us up on Twitter:
Alexander @starveup_
Stefan @nerdynarrative
Video Games Real Talk @VG_RealTalk
The VGRT podcast sees Streamline and friends share their accumulated knowledge of the business behind video games, important trends, and the future of the industry. Sessions are already live and include a diverse range of topics including "The Digital Divide" with Streamline COO, Stefan Baier, a virtual roundtable with George Bailey, Executive Director & Chief Research Officer of the DSCI, and the interview with former Chairman PlayStation Studios, Sony Interactive Entertainment, Shawn Layden.
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