Streamline Studios has been actively promoting its further involvement into the Japanese market and last year established Streamline Studios Japan to provide services tailored to the region's culture and needs. We have gathered experienced professionals in Japan's gaming and IT industries to engage in activities supporting gaming and digital contents development, as well as assisting Japanese companies in their overseas expansion and foreign companies in entering the Japanese market. Furthermore, while our development teams are based in Malaysia and Colombia, we ensure full Japanese language support for projects with Japanese clients.
In addition to our core services such as game development and game asset production, we are also focusing on digital content production in a wide range of fields beyond games. Currently, our primary services include:
Game development (full game development, porting, remastering, and remake development)
Game asset production (characters, environments, motion, etc.)
Construction of digital spaces and content production
Consulting for overseas expansion and market entry into Japan
We pride ourselves on being a professional group specializing in Unreal Engine. We've been working with Epic for over 20 years since the Unreal Tournament days, and has been an official certified partner since the release of Unreal Engine Authorized Service Partner program. Moreover, our staff is capable of working with various other game engines besides Unreal Engine.
If you are interested in any of the aforementioned services, please do not hesitate to contact us. Additionally, our Japan Studio representatives, Kenji Kajiwara and Rui Kawada, will be attending the Game Developers Conference (GDC) in San Francisco from March 19, 2024. We welcome inquiries regarding on-site meetings during the event.
Streamline Studio Japan Contact: